Genvid’s Pac-Man Community Affects 6 Million Players and 17,000 User Generated Mazes

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Imagine going to an arcade and putting a quarter in the Pac-Man machine and then playing through 17,000 mazes. That’s what you can do with Genvid Technologies’ Pac-Man Community game on Facebook, where users have created 17,000 of their own mazes in four months.

Genvid and Bandai Namco’s game officially exits beta today and has surpassed six million players during the beta period. It is a social adaptation of the classic arcade game that uses user-generated content in the form of player-created mazes.

And Genvid also announced the addition of new features today, including community achievements, a clock mode, and AI companions. Some players’ mazes get tens of thousands of plays.

“The community continues to build insanely and exceed our expectations,” said Jacob Navok, CEO of Genvid, in an interview with GamesBeat. “It has been largely in beta for the past few months. We are leaving the beta as we confirm that everything is working. We built the features we said we were going to build, like community achievements.”

More than 17,000 mazes have been created in the Pac-Man Community.

The company announced Pac-Man Community Cares, a charitable initiative focused on giving back to gaming-related nonprofits. The first PMC Cares project involved providing direct game development experience to a group of underprivileged youth from the New York Video Game Critics Circle who created custom mazes.

“Pac-Man Community is unique among the many iterations and adaptations of our flagship game because it offers so many ways to share and connect with Pac-Man,” said Mio Kaneko, Pac-Man business and global team manager at Bandai Namco Entertainment, in a statement. “From the fun and excitement of playing with friends to sharing mazes you build yourself – even the ability to work together to help or hinder Pac-Man in Watch Mode, it’s a truly collaborative and collaborative interpretation of the original solo experience enjoyed by so many generations
more than forty years.”

The community game features a fast-paced co-op mode for 2-4 players, an easy-to-use maze maker, the ability for fans to jump straight into their favorite Facebook Gaming creator’s matches, and more. And now Pac-Man Community adds several new features, including Communal Achievements, a new collective achievement system tracks progress in Watch mode and unlocks new features in the maze maker when key milestones are reached, giving the whole community more and different ways gets to build and beautify user-created mazes.

Achievement categories include power pellets, ghosts and eaten fruit, used warp tunnels, and completed mazes. And with AI companions, co-op players now have the option to instantly launch games, with AI-controlled Pac-Man characters replacing one or more human teammates.

And the new clock feature provides a timely way to follow the AI ​​action in the unique audience-influenced viewing mode, where the entire community can help or hinder Pac-Man or his ghostly enemies in real time.

Pac-Man Community has six million players.

Navok said that the game has gained a lot of users because it is so easy to play. You can join it right away, play alone, with bots or with friends. There is no download or installation. It uses Genvid’s streaming technology for instant playback and thus works on a wide variety of devices.

“A group of users reached almost a quarter of a million points, crossing almost 55 mazes in endless mode,” Navok said. “They probably played that for several hours. I think they’re trying for a million now. We’ll see if they manage to get there. That is beyond expectations.”

Navok said tournaments will be coming soon, where players can generate their own tournaments with friends.

Navok said there is a large player base in India, which is new and unexpected. There are many players in Southeast Asia, the Philippines, Mexico and the United States. Genvid’s other game on Facebook, Rival Peak, has reached over 10 million players. And a new The Walking Dead game will be launched this summer.

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