PlayStation plans to launch more than 10 live service games


(Pocket Ribbon) – Sony has revealed that it will be launching more than 10 new live service games over the next four years.

The company revealed its plan during a call investor, where CFO Hiroki Totoki essentially admitted that the $3.6 billion acquisition of Bungie was about more than just Destiny and more about ramping up efforts to produce live-service games, which are games that evolve over time. be updated with new content. They tend to monetize through in-game purchases, rather than initial sales.

“The strategic significance of this acquisition lies not only in acquiring the highly successful Destiny franchise, as well as the major new IP that Bungie is currently developing, but also in incorporating the expertise and technologies into the Sony group. that Bungie has been developing in the field of live game services,” Totoki said during an investor meeting on Wednesday, February 2, 2022. “Through a close partnership between Bungie and PlayStation Studios, we aim to be able to deliver by the fiscal year ending March 2026. more than 10 live service games to launch”.

Totoki also noted that, from 2014 to 2014, the global game content market doubled. This growth, the CFO said, was “driven by revenue from add-on content from live game services, which grew at an average annual rate of 15% over this period.” Totoki added: “We expect this trend to continue in the future”.


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There is no doubt that this is a major shift in Sony’s strategy. It’s known for offering first-party titles largely focused on single-player narrative experiences, while its competitors have made strides in recent years with games like Microsoft’s Minecraft and Sea of ​​Thieves and Epic’s Fortnite.

Written by Maggie Tillman.

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