The best feature of PSVR 2 could be its powerful eye-tracking capability


(Pocket Ribbon) – At GDC 2022, game developers got a taste of what’s coming with PlayStation VR2. That experience included a deeper look at the possibilities of eye tracking.

It’s no secret that Sony is planning its new virtual reality headset with eye-tracking capabilities, but now we’re hearing more about what that could mean. Including why it could be a game-changer.

During a talk on the Unity game engine, developers showed how this eye-tracking technology can be used to improve game performance. Essentially, the plan is to employ foveated display, to improve performance. This works by tracking what the player is watching and then rendering that part of the game in great detail. This allows the headset to optimize the processing power of the PlayStation and also thoroughly improve the user experience.

That’s not the only use case, though. The developers of the Unity game engine have also expanded its capabilities. The eye tracking can also be used to magnify what gamers are looking at, allowing users to focus on what they are trying to interact with. This theoretically makes it easier to grab objects in virtual reality, as well as interact with the world around them.

The PlayStation VR2 headset will seemingly be able to help with things like aiming assistance – depending on what you’re looking at. The eye tracking can also track not only what you are looking at, but other movements of your eye as well. For example, if you wink, that can be translated to the game world.

This eye tracking can also be used to improve the player experience as game developers can collect heat map data based on what players are looking at. This will help in beta testing where gamers get stuck with certain parts of the game, such as puzzles, boss fights or other challenges.

One thing is for sure, virtual reality continues to improve and Sony has big plans for PlayStation VR2.

Written by Adrian Willings.

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